need-for-speed-15-also-can-1
Need for Speed ’15. It is already possible?
Everyone remembers that on the launch of the NFS on a PC in 2016, to put it mildly, I had problems with the engine and optimization. And already deceiving Ghost Games, it is clear that they tried to create a full restart of the series at the same time and fill it with all that players liked it over the past 15 years. When playing, it seems that the developers had a checklist with points that needed to be embedded in the game:
✓ City with a bunch of neon as in Carbon and Underground
✓ tuning like in Underground
✓ Filling machine for different driving styles as in Carbon
✓ Catcins with living actors and dialogues that cause cring as in Most Wanted and Carbon ✓ Outs of pumping for different driving styles (drift, neat and aggressive driving, style, speed, tuning, etc.D.) as in Underground and T.D. and t.p.
The plot of Schrödinger
The plot is as it were, but it is not. Actually, except for Need for Speed: The Run of 2011, the thirst for speed has never been a series of emphasis on the plot. Here it is banal and again resembles MW, Carbon, Underground 1 and 2. You are a newcomer who appeared in the city and declared himself, found “charismatic” friends and try to become the coolest in the city.
If the plot itself and actors can not be called super -delaying, then this is how it was removed and put up by my dumping, making a small discount for the fact that the game was released 7 years ago, you can safely praise how the dialogs are shot, very often they show us our car where we now arrived at the quest right in the Katsen, but after so many years it is clear that the car is glued to the already captured personnel with actors.
Plus, the katsets themselves were shot in atmospheric locations, they are removed qualitatively, periodically, the characters are addressed to us “bropist” and t.D. Yes, our GG passed the language courses “. Artem Metrovich and Gordon Freeman “He is silent as 100% of the time, which in theory can be pulled by the ears as a reference to the old games of the series.
Assessment for section 3/10.
Gameplay
What is the most important thing in the game about the cradle on the typewriter? Right! Physics of driving. I remember how the game was scolded for the worst physics in the history of NFS. For the fact that the car has only 2 modes, either it, as an iron, cannot enter any turn, or she, like a cow on ice, enters the drift with any attempt to turn the steering wheel a little slightly.
It was possible that it was on the release of the game, but apparently over the years that you have passed from the release of the game, I can note the fact that the car will be like a “cow on ice” if you transfer all its parameters into a mod drift, and it will be the same iron if you configure completely under the flu, but it is worth noting the game automatically puts all the settings for the standard and it already depends on you as you set it up for yourself.
Also, when buying a car, everyone approximately understands in what form of races it will be good. After all, it is clear to everyone that if you take a small rear -wheel drive Japanese hothech, it will not be the fastest on the straight line, but will go around everyone on the “hairpins” and the corners of 90 degrees. But if you take a powerful American Mascars, then most likely you will leave everyone to swallow dust in direct areas, and you will cry on sharp turns. In general, everything is very, very subceptive here with driving, I can only say that if you liked at least one NFS of those that were made on the Frostbite engine (NFS: The Run, NFS: Rivals, NFS’15, NFS: Payback, NFS: Heat) I can safely say that after a couple of hours you will already get used to physics and startexperiment with a local car setting system.
Assessment for section 7/10.
4 horseman Apocalypse. Bugs. Lags. Departures. Friezes.
Again, at the time of the game of the PC, tons of bugs were mentioned in almost every review, and yes, for 7 years from the exit (6 to PC) they still have, for passing the plot, my car flew out for a map, in almost every race, II did everything possible so that you would overtake it, for example, in one of the first 30 minutes of the game, according to the plot of the GG with your friends, it leaves for the plot of your friends.cafe with the condition “who is the last one who pays” and it became interesting to me what would happen if you come the last? Failure? Another dialogue where GG is forced to pay? NO.
Somewhere 500-600 meters before the finish line, all 3 cars simply either stopped or sharply turned the steering wheel and began to go to the wall in the old Polish Polish shooters creating a puff of smoke, say that this P *** c means nothing to say.
Apart from the bugs, with optimization, it is more and less good, playing my hardware (i5-6600, GTX 1070TI, RAM 16GB) holds stable 60 fuses. The game flew out only 1 time and then because my Internet dropped, and YES The game requires a permanent context for the network.
Assessment for section 6/10.
GRAPHICS.
That’s what certainly cannot be found in this https://nonukcasinosites.co.uk/free-spins-on-card-registration game, this is a graphene.
Each car is perfectly detailed, a chic fleet with a bunch of cars for every taste, the only thing that can cause a “soap drick” syndrome is textures that, when changing parts by car, may not be loaded instantly under the car. “Ghost Games” made the right choice, making everything that happens in the game under the cover of the night. After all, no matter how it may be, no matter how high -quality textures the models of objects are covered, no matter how much the FrostBite engine holds the quality bar Years Battlefield 4 fans will not allow you to lie, sooner or later the game will begin to outstarly, but 7 years after the release, after another 2 license plates in the series, it is for NFS ’15 and by a wide margin the title of the most beautiful thirst for speed is held, and it happened so that it is almost permanent in the game, the work with the lighting drags the entire game, the captivity of the game, the captivity of the game.screen, puddles on the road, spray from under the wheels, etc.D.
And yes, a photo mode can be simple, but it fully fulfills its function
Assessment for section 9/10.
MUSIC.
We have already figured out gameplay and graphics, now it’s time to move on to the next main aspect of arcade races.
Any race will be simple pokatushki in a circle if there are no high -quality OSTs for these pokatushki. If you do not agree, then it is worth remembering 2 games that came out at almost one point, have very similar corporals of the mechanics and both failed on sale and both were left without a sequel.
I’m talking about Blur and Split/Second: Velocity. And just look at how driven and high -quality Blur is played with his excellent sound, and how much random and not easy to velocity, if you do not believe me, just try to play it under the hot from Flatout, Burnout or Twisted Metal. And I see 2 ways to embed a high -quality ost in the game.
1) Developers should catch the mood of the era in which the game comes out.
2) Developers should spend time selecting music for gameplay, and both to its calm moments and to Ekhonovs.
And here we finally stop pouring water and go to NFS ’15. And what was all this water about Blur and Split/Second, but to the fact that Guess Which of the 2 options was chosen by EA and Ghost Games when creating the soundtrack for the 2015 game. If you answered the first, then you guessed.
Absolutely the entire soundtrack is composed of a light removal turnip with electronics, which was popular in the mid -10s. Listen to the Major Lazer track – Night Riders, which can be called the title theme of the whole game, and you will immediately understand the wib that is trying to grab this game, exactly the whole OST Games sounds.
I can’t help but mention that when buying Delux publication, which includes DLC “Legends” in the game will appear special tracks from the previous parts of NFS. That I personally pleased me very much.
Evaluate this section Extremely subjectively, but for the sake of justice, he did not bother and did not enjoy how the same is from NFS: Heat. Everyone will give their own but from me.
Assessment for section 7/10.
Results.
Is it possible to name NFS 2015 how it was called when “one of the worst in the series” ? Definitely not. But the main question of this section, you can already play? Definitely yes, especially if you have time to grab the game at discounts that will be in Steam until March 28, 2022. High -quality soundtrack that corresponds to the specific mood of the game. Great graphene. Good physics. All this makes NFS 2015 a simple, good NEED for Speed, but it is far from perfect but fulfills its task, and this is the main thing, because in Payback we saw what it means NOT match your own task. I also did not mention the popular mod “Project Unite” since it is to survey the game that is not vanilla, it is already to see the modification itself, and my goal was to help you understand whether it is worth spending your valuable septims on this game.
General assessment of the game – 6.4/10
The best comments
It was interesting, but it is very hard to read.
I beg, edit, drive through the editor, repair red and blue emphasis, read painfully.
On the game itself – the game is average, not particularly remarkable. On the one hand, there are excellent arcadely peppy Most Wanted and Underground, on the other hand, there is a realistic Shift. And this game is neither one nor sio. Just eat.
On the theme of illegal street races during the release of the game, I do not remember the likes. The game is not a masterpiece of course, but quite. Here the music is strongly disappointed of course. I will not say that the author of the article is wrong, since the question is subjective, but she drove me into boredom, and did not cause any drive, separation and pleasure. I had to turn on my playlist from the past parts of the series against the background of the game to get the emotions that I experienced in the real NEED FOR SPEED Underground. There are still not enough ponto rivals such as Taf Gai/Gerl as a Most Wanted or Carbon, who caused a wild desire to knock them off and a sense of competition.
I agree one hundred percent. I play 5 years do not bother, my favorite game NEED for Speed: Rivals played on the prefix.
Well, such an article … I understand that the author himself did not play it in 16-17. Yes, the game has changed the same control setting, but on the middle slides between drift and vulture, each machine has more distinct personalization, this is a fact. By the way, I did not go out of Steam, in February I bought in Orija. Before that there was a license,. Played Paybek, after 2015 … just game. I don’t want to control the light drift at all … I don’t want to change the characters, in a word, the atmosphere of racing is no longer the same and the NFS series is stupidly going into the level of the Furious, and other TDU2 games for example: the character of which can be dressed up, buying garages, etc.D. Two extreme parts are at least interesting to the plot, I passed them with great interest, but after each part I played in the NFS 2015. After the passage of Paybek, in Orije took monthly subscriptions to play in the NFS 2015 and it was 19 years for a second! I took Gold subscription played in Head, tired this year for 400 rubles I bought NFS2015. In a word, this is the classic is the same as underground only underground and graphics and morally outdated..
I do not agree about the soundtrack in NEED for Speed ™: Heat, from the word “completely”! I, a campaign chosen, who understands that the daily soundtrack is very atmospheric and is suitable, how the national-loomal music of the town that is involved in this part of the NEED for Speed ™ series, and most importantly, makes it shake your head, like the night soundtrack, for more than a hundred percent, and this soundtrack does not get bored, I don’t know how toto others, but I was never tired of the all time, but on the contrary, I got even more like an intra-game day and an intra-game night time, but there is one track in this game, which I did not really like, from the word “at all”-this is the track that sounds during nightly police, I can’t stand the horror films, I like more calm films, and the developers like the developers, and the developers and developersNeed for Speed ™: Heat did everything so that I plunged that I can not stand – these are horror films, they are goats! Especially when these “rhinos” go to you, yes, the game warns that they are approaching with a carp pink text on a dark pink dick, in the middle of the screen, but due to the fact that these “rhinos” merge with night lighting, where, practically, from the word “completely”, artificial light, or rather light from street lamps, etc.D., and t.p., Unlike the same first two parts of Underground, and Carbon, where there was more such artificial light than to such an extent that you ask you: “And what for the light from car headlights, if artificial light on the streets is more saturated than enough than enough?And because of this “rhino” appeared suddenly, like a scrimmer, and even under such a “high” (in quotation marks, I emphasized that in quotation marks, words more), which is more suitable for a horror movie, rather than a heart attack almost twice from fright, and the monitor did not break the monitor in a way, as he did, as he did, as he did.Curly, healthy (in terms of weight, and growth), a guy who caught the screamer at the end of the second level of the flash game, called Scare Maze: Game! On the Internet, I found very cool, even more powerful Remixes than the original of these soundtracks, on almost all the soundtracks from the Need for Speed ™: Heat, which I will soon “pack” in one album in VK.Com .
Assessment for section: 9/10 (because of the soundtrack on time of nightly police chases, even in Payback it is not so frightening, unlike Heat!)